gsk: Remove gsk_render_node_get_size()
authorBenjamin Otte <otte@redhat.com>
Sun, 11 Dec 2016 10:55:10 +0000 (11:55 +0100)
committerBenjamin Otte <otte@redhat.com>
Tue, 20 Dec 2016 17:01:09 +0000 (18:01 +0100)
commit4d376c80f3b1a2c6125f127e4ca0bac3c58489fe
tree26756e79bf79d37d1746c4351559a7cb67376b75
parentd907f608436646d23b0df488f06e66fde1a0f8ca
gsk: Remove gsk_render_node_get_size()

In the brave new world of refactored render nodes, this function doesn't
really make any sense anymore. We could turn it into a vfunc, but I
don't think it's useful.

Especially because even in the brave old world, this function was
causing a vastl overallocation of nodes when the GL renderer needed render
targets.
gsk/gskglrenderer.c
gsk/gskrendernode.c
gsk/gskrendernodeprivate.h